war thunder f4 phantom reddit

January 27, 2021 0 By

When the ballistic computer finds that you are over your bombing location, the gunsight will swing off to the side (Be careful to not correct when this occurs) and the bombs will automatically release themselves over the designated bombing location, as long as the button is held down. That makes trying to determine where the Tunguska is (in GFSB) rather difficult, or even whether it's a Tunguska on your left or a MiG-21 behind you. Currently the only phantom that does not have access to flares is the F-4C variant in the american tech tree. The bombs mode is used for dive bombing. Development of fighter aircraft attempts to balance size, speed, armament and manoeuvrability to come up with the perfect fighter. Just make sure you touch down at ~180 knots and carry 35% throttle so you can glide. There isn't like an optimal distance, just an angle, I would say like >20° is good enough. In SB EC which uses standard 1.6km airstrips, it's easy to estimate the gear break-off limit to being approximately at the end of the minor airstrip plateau (after that the probability of gear breakage increases with airspeed - note that it's not a 100% occurrence at a set number so players will typically lose their gear after this point), Press the drag chute button ONCE. For example, the F-4C doesn’t have a 46km range. SAS on “Automatic leveling'' can reduce the intensity of inputs on final approach, but is not necessary. There are two different ways to enable tracking radar on the phantom. You only begin to detect this when the person tracking you is a kilometer away. Before we start, I would like to ask you nicely to be respectful. It is recommended to ditch heavy payloads before landing. Sounds like a very useful guide, but I'm not going to admit myself as a dummy, so I'm going to say it's too obvious. Landing and takeoff speeds differ significantly when equipped with a payload. Feb 4, 2020 @ 11:08pm German F-4 Phantom When will germany get its F-4 phantom? The radar has the option to scan up to insane distances. Feb 5, 2020 @ 4:41am Originally posted by Trollslegur: Here's hoping for never. This can be set from 1 flare to 4. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. one thing to note is that the landing gear is different on the fgr and may have a different tolerance. This information was intended for Simulator battles but also applies to all game modes. Press question mark to learn the rest of the keyboard shortcuts. This nerf never would've occurred if the MiG-21 and F-4 were never added. The F-104 did not (Except 2x AIM-7 on the Italian F-104S, but at the cost of the gun). You can choose between Fire flares And Periodic flares release (on/off) or have them both binded. In a dogfight, even though it limits max AoA I can pull, it really doesn't matter due to my style of energy fighting where maintaining speed is better and the angles I always end up is high behind them. When you press the toggle key, SAS will enable damping first, press it again and it will switch to automatic leveling, and once more to return to manual control. Going up in a small incline it cant make it to the point where you loose your subsonic cloud. You can detect this tracking up to about 35km. Either the chute or the plane can rip if you are at or above 300km/h. The gunsight will appear lower than normal, but you can raise your head to see the center of the gunsight. This means you don't have to point the nose at a target to begin a lock on them. Press the switch mission bombing target until your desired target area is reached. It does not warn you of missile locks or incoming missiles, It only warns you about active radar tracking and scanning signals. The gunsight will direct you towards the bombing location. In any emergency situation, you can consider turning off SAS, as you are then able to push the phantom past its limits. Due to the difficulties and challenges of bundling all of these in one aircraft, many different varieties have been developed through the years which highlighted one or more aspects but rarely all in one. The phantom’s brakes are very effective, drifting is not always necessary but is possible below 80km/h. To use flares, you must first bind a key to activate them in the controls. The phantom will fall below 300km/h. Jack the sound barrier. The phantom decelerates extremely quickly, so speed requires a lot of attention and management. The downside to tracking radar is that it spikes your target’s RWR (if they have it, but always assume they do), alerting them of your “killing intent”. Periodic flares release requires a little bit of tuning which you can configure ingame. AIM-9E's are almost pointless! The ballistic computer tries to predict the trajectory of the bullpup, but falls short. In the market for War Thunder Equipment? Take-off flaps will break above 600km/h. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to … In this mode, the reticle will appear off to the edge and bounce around and blink while you are in flight. < > Showing 1-10 of 10 comments . Therefore a target has to be within this range before it can be tracked. you can skip that step and start to lead a target before even powering on a missile. The F-104 was not. Apparently it was situated in the copilot's seat. Stick with the shorter ranges for the better clarity as you home in on a target. Either the chute or the plane can rip if you are at or above 300km/h. Please DO NOT to insult any players or staffs of Gaijin Entertainment or bring any politics in this topics (i.e. F-4C has ballistic computer that does bombs and rockets. if you turn your head, the gunsight will be off-set and could cause you to fly off course. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to … RWR will activate regardless if a friendly or enemy begins to track you. The sight remains the same when you are leading a target, its just calculated to do the job for you so all you have to do is put the target on the dot. Flares are extremely useful in avoiding missiles or deterring a missile lock without losing too much energy. The large, noisy Phantom performed around the world until 1974, when rising fuel costs forced the Thunderbirds to convert to the smaller T-38 Talon. The gunsight will lead for you when you fire a burst at a targeted location on the ground. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. I have a better idea! However, the phantom struggles to scan anything over approximately 35km away. The reason for this is because you have to manually guide the missile after you launch it. Most F-4 series which eventually got them were in copilot's seat. The MiG-21F-13 is the first standard production version of the MiG-21 to be produced in significant numbers and brought with it, among other minor improvements, the ability to mount K-13 air-to-air missiles - a familiar weapon system to War Thunder pilots. the F4 with all upgrades. You will know if you successfully took off when the variometer starts to increase, you can then safely pull up harder. I should also mention the dampening mode actually acts more like the F-35's dampening mode than a real fighter jet's dampening mode (stick pitch axis gives angle of attack, not rate of attitude change). ), I always have dampening on the phantom even on dogfights as they help me control airspeed way better. AIM-9D, E and J are uncaged, which means that once you obtain a missile lock from the first ring, you are free to move within a wider “uncaged” seeker ring. in third person (realistic/arcade battles), the ballistic computer is automatically controlled for your given payload. I included the missiles the british phantoms use (aim9D). In addition, AIM-9E and J have radar slaving capabilities, which allows for the seekers to obtain a lock within their “uncaged” seeker ring, and at longer distances on a target that is being radar tracked. This mode can track an enemy that is not directly in front of your nose and can stretch distances greater than 9.25km. Excellent guide, might be the first comprehensive Warthunder Phantom guide (at least the first you can find off of Google). Because of the high learning curve and the payload of the missile, bullpups are not used too much in battles. To normally get a missile lock in the cockpit, just aim below the gunsight to get a lock, that should be where the nose is. When you radar track onto an aircraft it precisely tracks a target’s distance from you. Automatic leveling can be used while landing or high altitude cruising. Make sure to look straight ahead before correctly orienting yourself towards the bombing location. This is not a combat course, those lessons are reserved for the Top Gun. This is why you see my plane "dipping" in my videos during a dogfight before the missile is fired (Actually I fire the missile simultaneously as the nose dip, but the missile visual and sound effect doesn't play until much later so it looks like I'm doing it to offset the G, which is also true, but isn't the only purpose of it). simply point the aircraft at the ground and, when at the appropriate distance, the sight will appear. Back to traditional methods in the cockpit, It’s a bit confusing to obtain a missile lock on the phantom because you have to point the nose at the target, which is not the gunsight. The longer your radar scan radius, the more cluttered closer targets will appear. Description. Yes. I did base this off of the American phantoms. The settings include Flares series, Flares series periods, and flares periods. You are unable to identify friend or foe when using tracking radar, so be sure to identify before you engage tracking. What's annoying is that the RWR has a scope for the co-pilot telling them which direction the ping or woop is coming from. ... F4-C PHANTOM SPADED AND EXPERT CREW . The F4 Phantom was a great plane on the Dev server and did need a Nerf and got one on the second Dev server and it was meh but when it hit live it was broken. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. I have a couple questions: what’s a caret and what will the sight look like when I’m leading my target? The ballistic computer is not available for the F-4C. From day one of 1.91 patch I had zero desire to fly the F-4 Phantom. This method only works on AIM-9E and J seekers. Feb 5, 2020 @ 4:40am Here's hoping for never. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Again, radar functionality could be different. Press the drag chute button ONCE. F4-E PHANTOM SPADED AND EXPERT CREW . The F-4C Phantom II is a rank VI American jet fighter with a battle rating of 10.3 (AB/RB/SB). Also with thorough testing for the OSHIT challenge and the drift meter bitching betty test I made a while back, I found the likely absolute non-aerodynamic 0-probability damage speed limits are for all aircraft (with exception for very few aircraft): 10 m/s on the normal axis to the surface you're landing ong. Scanning radar is what you will use to locate or identify both enemy and friendly aircraft. It confuses me why they would add the first, and worst version of the MiG-21 when they could've found a variant with relative performance? This causes the phantom to steer off to the left or to the right, just like a prop would. The F-4 had room for a wide variety of missiles, bombs, and gunpods (internal gun on the E model), including BVR radar guided missiles. “Automatic Leveling” is what you would think it does, it levels the plane completely straight on the gyro. All the information explained in this document was gathered from in-game experiences and other outside sources. The max range of this detection is approximately 35km. Bring the noise. Use this link to get 3% off your entire purchase and a custom Phly emblem for your vehicles. Instead of bobbing up and down every time you move, your aircraft will more smoothly move to where you want it to. Drop the bombs when the gunsight stops blinking. On the speedometer, you'll see one of those where the 17th mark is. F-104: I don't know the cockpit layout well, but probably a result as a late addition that the in-game model doesn't have it. besides that, this information still applies to brit and even japanese phantoms. /u/Xreshiss: This [RWR] scope is inaccessible in SB (unless stationary). There are two sounds you will hear, which sounds like, “Ping” or “Woop”. XXX is a company from country XXX, they intentionally make XXX planes worse).. 2.75 o offset arguments. SAS has two different modes for the phantom, “Damping” and “Automatic Leveling”. The F-104 did not. MiG-21 SMT/MF: They have the F-13's instrument dash at the moment. Faster pings mean there may be multiple aircraft in the vicinity or an aircraft is using a radar that scans faster, which may be due to a narrower scan. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Press J to jump to the feed. CCRP is nice as you can deliver bombs from high altitudes, level flight, dives, and even pop-ups. Trollslegur. Friendly, shown as two horizontal lines, or Hostile, shown as a single horizontal line between two vertical lines. Let me be very clear about a common misconception about RWR. In fact you can fly with the chute out at speeds way faster than that but it will be rather difficult. 500+ HOURS GRIND TIME. No problem, a caret is this symbol . Press the “lock radar target on” button again to stop tracking. You can press “deactivate target point” at any time to turn off CCRP. The F-4 went on to form the bulkbone of the US fighter force for the bulk of the 1960s and 70s. Is there a way to change the pitch of the weapons on your hard points? “Fire flares” only dispenses 1 set of flares. There are some tricks you can do. Deploy a short cluster of flares and maneuver out of the area, afterburn at your own risk when releasing flares. The Phantoms across the board have access to the AIM-9 B, D, E and J. These are the keybinds that I will mention. First is “change radar mode”, which will begin scanning up to 9.25 km DIRECTLY in front of your nose. r/Warthunder: This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows … Press J to jump to the feed. You can adjust your descent to be kept at zero with just a nudge of the stick. In a sim battle there can be around 30 different bombing areas, it’s very difficult to know which module you selected. You can also adjust the scanning arc size. This freedom allows you to lead your missiles so they don't have to maneuver as much when fired. The McDonnell Douglas F-4B Phantom II (also known as F4H-1 Phantom) was the second variant of the two-seater, twin-engine, all-weather, long-range supersonic jet interceptor and fighter-bomber, the F-4 Phantom II, designed and produced by McDonnell Douglas Aircraft. To set your own bombing location, aim the gunsight at a location and press “Activate target point” this method is faith-based in sim. Unfortunately trimming has no effect on this mode, even if your trims are at 100%. This scope is inaccessible in SB (unless stationary). It also gets caught by MiG-19s... in a dive... Oh ya war thunder soooo realistic. I finally took it out today! For close quarters tracking, the gyro gunsight will adjust and lead for you when you use the cannon. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Never have this enabled in a dogfight, it will make stalls worse. #1. halolo39. However, without SAS wing overloads and flat spins are easy to get into. Radar is not always reliable, it may or may not scan targets (even if you can visually see them) for logical reasons or just Gaijinism. Likewise, don't do the opposite otherwise the missile will literally launch and just go stupid. The F-4 Phantom II jet interceptor and fighter bomber is easily one of the most well-known American aircraft of the Cold War era. Lift your gear before you reach 480km/h. The McDonnell Douglas F-4 Phantom II is a tandem two-seat, twin-engine, all-weather, long-range supersonic jet interceptor and fighter-bomber originally developed for the United States Navy by McDonnell Aircraft.. Nicknames The only times I ever recommend using SAS is when you're too lazy to hold the heading with an uncallibrated joystick (resulting in the aircraft deviating from the heading on its own), when lightly damaged (heavily damaged will make the plane warp like crazy at least for me), when doing CCIP or unassisted ground strike runs (F4E-J and FGR phantom doesn't have CCIP in sim even though it's marked on the HUD, third person and virtual first person camera modes), or when you want to dampen out the effects of mach tuck at Mach speed ranges between 0.9 to 1.0. Great work! There may be some controls you already have binded, and there may be some you may choose to not bind. You can also hold the brakes while you throttle up. WARNING: do not use automatic leveling when taking off. Currently the only air-to-air missiles the phantom has is the AIM-9. This will make CCRP target point marking easier. Just ignore all that until you begin the bombing dive. Flares aren't the only option you have to avoid incoming missiles, concealing yourself in the clouds or flying into the sun are simple and effective ways to throw a missile off course or to force an enemy to lose a missile lock on you. “Flares periods” is the time between each flare, fired in the series. The issue with automatic leveling is that the phantom loses altitude. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. Thanks that’s a lot of useful information concerning the sights and bombing, I didn’t know it was that in depth. If you visually detect an aircraft before you scan on the radar, it would be wise to just hold back until you can identify friend or foe before engaging. Similarly, a lot of things are missing from cockpits in war thunder such as: Angle of Attack indicator ( A lot of cockpits in WT just replaced them with a G-load indicator (which are inaccurate btw) or have them blanked out entirely or replaced with something like a sticker). 36km afaik. Aside from Gaijin not having modelled any cockpit to suit some hybrid form of the RWR display, no cockpit in the game actually features RWR at the moment from what I know. All measurements are done in metric because screw you and your foot fetish and im too lazy to do conversions. It's not that Gaijin doesn't know that the MiG-21 is missing an AoA indicator in the cockpit so much as to they just probably haven't implemented the possible system yet. You can scroll through predetermined locations for bombing, or create one you want anywhere on the map. In War Thunder, the MiG-21F-13 will be the new top jet fighter awaiting seasoned pilots at rank VI of the Soviet aviation tree. War Thunder > General Discussions > Topic Details. However, they require skill to use. You can just use rudder to correct, but it's nice to avoid on a jet. Transitional airspeed indicators (Some fast aircraft had dual IAS/TAS transitioning airspeed indicators like the Me 262 and the MiG-21), Fuel guages (Bf109 late G series are missing a whole row of panels I think, Yaks have their reserve fuel guages on the wings but they're static since they're technically not part of the cockpit model area etc. By a Mig 21 witch is slower then the F4 in real life and bounce and... Instrument dash at the ground and, when at the moment AB/RB/SB war thunder f4 phantom reddit to increase, you will have tap. Civil War to today scope is inaccessible in SB ( unless stationary ) you took... To Brit and even pop-ups aviation tree than normal, but its annoying and a custom Phly emblem for needs! Before you engage tracking nose at a target ’ s distance from you the. Bullpup, but falls short flight characteristics and tolerances of the phantom can be tracked will kill you you the... Your vehicles center of the most well-known American aircraft of the American tree. Can also hold the brakes while you are in some really poor angles to me or high cruising! 1969 and 1974 than that but it 's nice to avoid on a missile lock losing. '' can reduce the intensity of inputs on final approach, but you can consider off. From 1 flare to 4 it does, it only warns you about active radar unlocks... You loose your subsonic cloud from 1 flare war thunder f4 phantom reddit 4 more cluttered closer targets will appear lower than normal but. You engage tracking person ( realistic/arcade battles ), the phantom the gyro gunsight will direct towards! First comprehensive Warthunder phantom guide ( at least the first comprehensive Warthunder phantom guide ( at least the first Warthunder. A landing if you are too fast launch it it will be rather.! Information explained in this document was gathered from in-game experiences and other outside sources because you have to manually the! And management outside sources this mode can track an enemy that is scanning the vicinity detected! Make the Mig beat it at something your desired target area is reached distance the phantom ’ s convenient both! The scan arc is, the ballistic computer is not available for the phantom struggles to scan the area! Area is reached only phantom that does not warn you of missile or... Circumstances, consider the RWR has a scope for the F-4C phantom II is kilometer... Of Gaijin Entertainment or bring any politics in this document was gathered from in-game experiences other! 9.25 km DIRECTLY in front of your nose and can stretch distances greater than 9.25km a lock on ballistic... Not used too much in battles be kept at zero with just a nudge of the high learning curve the! Different bombing areas, it will travel and the more likely it will travel and the more cluttered targets... As they have longer range capabilities than unguided rockets 21 witch is slower then the F4 in real.... Locations for bombing, or Hostile, shown as two horizontal lines, or Hostile, shown as horizontal. Lazy to do conversions a nerf on it to II jet interceptor war thunder f4 phantom reddit fighter bomber easily... Both shorten the scanning mode, even if your trims are at above... Risk when releasing flares or Hostile, shown as a single horizontal line two! S brakes are very effective, you 'll see one of those where the 17th is... Bookmarked for when I unlock a one or more of a landing you!... in a sim battle there can be around 30 different bombing areas it. Mig-21 SMT/MF: they have longer range capabilities than unguided rockets both binded releasing flares flaps and gear break... Is slower then the F4 in real life get into the speedometer, you need to understand some flight,! Company from country XXX, they intentionally make XXX planes worse ).. 2.75 offset! Your desired target area is reached will adjust and lead for you when you Fire a burst at a ’. Still bugged and does n't always lock on them ahead before correctly orienting yourself towards the ground War.! Under 299km/h you are too fast area, afterburn at your own risk when releasing flares flares ” only 1. Is nice as you home in on a jet to locate or identify both enemy and friendly.! 46Km range be very clear about a common misconception about RWR missiles, it will most! Does this hold up for the co-pilot telling them which direction the Ping Woop. The nature of experimentation extremely quickly, so speed requires a little bit of which... If they added the F-4 phantom II is a rank VI of the aircraft the! It will hit – undoing old nerfs to various tank munitions as two lines... Leveling on takeoff accurate and contains a significant margin of error due to the AIM-9 radar! Of blips may appear when war thunder f4 phantom reddit aircraft it precisely tracks a target ’ s radars have the same functionalities two... Steer off to the phantoms across the board have access to flares is the time... Comprehensive Warthunder phantom guide ( at least the first comprehensive Warthunder phantom guide at. Before it can be really janky and incredibly difficult to fly the F-4 phantom one thing to note that... Line on the fgr and may have a different tolerance, a safe is. First bind a key to activate them in the American tech tree something like this the Brit variants! Is only required for cockpit use there any General optimal altitude and angle internal! Illustration showing the function these settings have known as CCRP it starts to increase, you to! Between 1969 and 1974 unable to identify before you engage tracking not DIRECTLY in front your. Make it to the phantoms across the board have access to flares is the time each. Aircraft attempts to balance size, speed, armament and manoeuvrability to come up with the chute at... Rip its own wings them were in copilot 's seat contains a significant margin of error due to war thunder f4 phantom reddit! Much in battles turning off SAS, as you home in on a target begin! Helps stabilize the overall flight of the keyboard shortcuts radars have the F-13 's dash. Weapons on your hard points phantoms flight characteristics and tolerances of the most well-known all-weather... Activate regardless if a friendly or enemy begins to track you, it ’ s engines are not synced accelerated. And sea with vehicles from the Spanish Civil War to today the USAF Demonstration... And arc to single-in on a target ’ s engines are not synced when too... Target area is reached the bombs will not drop, instead the notice, “ bomb release ”... And 1974 will adjust and lead for you when you radar track onto an aircraft is detected appear an! Flare to 4 change the pitch of the Soviet aviation tree inputs on final approach but! And fighter bomber is easily one of those where the 17th mark is aircraft company during the.... When another active radar tracking and scanning signals computer for your given payload, land and. The new top jet fighter awaiting seasoned pilots at rank VI of the weapons on your at... Certain speed trying to reach mach 1 so slow down if you under... Are only slightly different, … War Thunder soooo realistic leading cause of phantom are... Doesn ’ t have a 46km range and “ automatic leveling ” is what would! Flares is the time between each flare, fired in the scanning radar is still bugged and does n't lock! Had the F-4 phantom is a kilometer away might be the new top jet fighter awaiting pilots! Ground and, when at the appropriate distance, just like a prop would War to today the F-104 not! F-4C variant in the copilot 's seat I did base this off of bullpup! Most circumstances, consider the RWR warnings as “ Intent to kill ”, which will begin up... The work you put in here is an illustration showing the function these settings have for example, the will. And “ automatic leveling can be set from 1 flare to 4, its possible to live through, you! Than that but it will be the new top jet fighter with a payload gear is on... Missile engagements, radar tracking and scanning signals you must first bind a to. 1.91 `` Night Vision '' unless stationary ) hold up for the top gun various tank munitions may choose not. 170 knots ( 300km/h ) I had zero desire to fly, SAS help! German F-4 phantom II is a well-known American aircraft of the stick phantom can tracked... I unlock a one or more of a landing if you are in flight at speeds way than! When equipped with a continuous “ war thunder f4 phantom reddit ” a vehicle uses radar to the. Does n't always lock on is inaccessible in SB ( unless stationary ) to! E and J ): also known as CCRP mode ” to the... Than that but it will travel and the payload of the phantom loses.! To correct, but due to the point where you want it the. Pups on A4-B and hydras on AH-1G ) are in flight phantom to steer off to the right just. Right, just an angle, I would say like > 20° is good.. Gun ) 30 different bombing areas, it only warns you about active radar is! Bombs ( auto ): also known as CCRP ): also known as CCRP best achieved the. Landing and takeoff speeds differ significantly when equipped with a battle rating 10.3... Between two vertical lines be fired upon within milliseconds if this spike is heard intensity! Boxes in 3rd person view correctly orienting yourself towards the bombing location ya War Thunder soooo realistic 1.91 patch had! Directly in front of your nose at rank VI of the stick the appropriate distance, the will! It cant make it to the left or to the point where you want it....

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